I’m a second-year Master’s student at the University of Melbourne, advised by Dr. Ting Dang. My research is on class-incremental learning for audio — how a model can absorb new sound classes over time without re-training from scratch or forgetting what it already knew.

I came into machine learning from a cybersecurity background at Sichuan University; that shaped how I think about systems — careful with assumptions, comfortable going low-level. I’m currently pushing toward embodied AI, aiming for an algorithm research internship in mid-2026. Along the way I’ve also shipped production AI / full-stack systems across two internships in Beijing.

News

  • 2026-04   Embodied AI Sprint is running. M0 environment (Isaac Sim 4.5.0, Isaac Lab 2.x, PyTorch 2.5.1 on CUDA 12.4) is up; next milestone is Franka Reach RL.
  • 2026-03   Wrapped up AI-application internship at KNQ Technology — the table-tennis AI commentary system I built went live end-to-end.
  • 2026-02   NanoMemAgent released — a modular agent framework with an L1–L5 layered memory stack.
  • 2026-Q1   Audio-L3A feature-caching pipeline running on Melbourne’s Spartan HPC (SLURM, A100).
  • 2025-11   Finished PocketLLM — a 0.2B MoE decoder trained from scratch on a single GPU, aligned through SFT + DPO / PPO / GRPO.
  • 2025-07   Finished full-stack internship at SoundAI Technology — iOS + Java backend for a headset real-time translation product.
  • 2024-07   Started M.Sc. Software Engineering at the University of Melbourne.
  • 2024-06   Graduated B.Eng. in Cyberspace Security from Sichuan University.

Current research

Audio-L3A — analytic class-incremental learning for audio. I’m adapting the L3A framework (analytic, RLS-style closed-form learning) from vision to audio CIL. The pipeline uses a frozen CNN14 (PANNs) backbone to cache 2049-dim bias-augmented features; a Weighted Analytic Classifier (WAC) accumulates A and C matrices and solves classification in closed form — no gradient descent, no rehearsal buffer. Evaluated on AudioSet (50 classes, 30 base + 5 per incremental step). Training runs on Melbourne’s Spartan HPC.

Paper and code — coming soon.

Experience

AI Application Engineer, Intern.   [KNQ Technology (麒纪科技), Beijing]   2026.01 – 2026.03
Built an end-to-end AI commentary system for table-tennis matches in Python + FastAPI: video → OCR → LLM script generation → TTS → merged video, with RTMP live-stream support. Designed pre-match narrative Agents that fuse player profiles and historical head-to-head data through incremental context injection; wrote a TTS pronunciation-correction module and real-time memory tracking to keep commentary coherent and non-repetitive. Kept an in-match action-recognition Agent interface decoupled from athlete-ID so the live decision loop can plug in later.

Full-stack Engineer, Intern.   [SoundAI Technology (声智科技), Beijing]   2025.06 – 2025.07
Shipped iOS client + Java backend for a headset-based real-time translation product — closed the loop from in-ear audio capture → live translation → in-app display. Designed the membership-tier permission system gating real-time translation, transcription and history. Backend: Spring Boot + MySQL for auth, membership state and API gating; WebSocket for low-latency voice streaming and translation-result return.

Education

M.Sc. Software Engineering, University of Melbourne   2024.07 – present
Advisor: Dr. Ting Dang. Research in audio class-incremental learning.

B.Eng. Cyberspace Security, Sichuan University   2020.09 – 2024.06

Get in touch

Email luosylois@gmail.com  ·  GitHub @LUOSYrrrr  ·  CV (PDF)

我是墨尔本大学软件工程硕士二年级学生,导师是 Dr. Ting Dang。研究方向是音频的类增量学习——让模型随时间吸收新的声音类别,既不用从头训练、也不遗忘已经学过的旧类。

我本科在四川大学读网络空间安全,这段经历让我习惯从系统视角看问题:对假设保持谨慎,愿意往底层钻。目前我正把研究重心推向具身智能(embodied AI),目标是 2026 年中的算法研究实习。研究之外,我也在北京做过两段偏工程的实习——把 AI 能力落地成产品。

近况

  • 2026-04   具身智能 Sprint 启动。M0 环境(Isaac Sim 4.5.0、Isaac Lab 2.x、PyTorch 2.5.1 + CUDA 12.4)已跑通,下一里程碑是 Franka Reach RL。
  • 2026-03   在 麒纪科技 的 AI 应用开发实习结束——乒乓球赛事 AI 解说系统端到端跑通。
  • 2026-02   NanoMemAgent 上线——模块化 Agent 执行框架,内置 L1–L5 分层记忆栈。
  • 2026-Q1   Audio-L3A 特征缓存流水线在墨大 Spartan HPC(SLURM、A100)上运行。
  • 2025-11   完成 PocketLLM——单卡从零训练的 0.2B MoE Decoder 模型,走完 SFT + DPO / PPO / GRPO 全链路。
  • 2025-07   声智科技 全栈开发实习结束——耳机端实时翻译产品的 iOS 客户端 + Java 后端。
  • 2024-07   入学墨尔本大学软件工程硕士。
  • 2024-06   四川大学网络空间安全学士毕业。

正在做的研究

Audio-L3A —— 音频场景下的解析式类增量学习。 我在把 L3A 框架(解析式、RLS 闭式解)从视觉迁移到音频 CIL。Pipeline 用 frozen CNN14(PANNs)backbone 缓存 2049 维带偏置增广的特征;加权解析分类器(WAC)累积 AC 矩阵做闭式解——不走梯度下降,也不依赖重放缓冲。数据集是 AudioSet(50 类,30 基类 + 每阶段 5 类),训练跑在墨大 Spartan HPC 上。

论文和代码将陆续公开。

实习经历

AI 应用开发工程师(实习)。   北京麒纪科技有限公司   2026.01 – 2026.03
用 Python + FastAPI 从零搭了一个乒乓球赛事 AI 解说系统,打通 视频输入 → OCR 识别 → LLM 生成 → TTS 合成 → 视频融合,支持 RTMP 直播流实时处理。设计了预赛备稿 Agent——融合球员档案、历史交手数据,用增量上下文融合机制把备稿注入解说生成;写了 TTS 读音修正模块和实时记忆追踪,保证解说连贯无重复。还预留了赛中动作识别 Agent 接口,与运动员识别模块解耦,方便后续接入直播实时决策。

全栈开发工程师(实习)。   北京声智科技有限公司   2025.06 – 2025.07
负责 iOS 客户端 + Java 后端的核心功能开发,打通 耳机语音采集 → 实时翻译 → App 展示 的完整链路。设计并实现了会员等级与权限体系,控制实时翻译、语音转写、历史记录等能力按会员等级动态开放。后端基于 Spring Boot + MySQL 做用户身份、会员状态与 API 鉴权,支撑高频语音请求;WebSocket 实时语音服务负责语音流的低延迟传输与翻译结果回传。

教育背景

墨尔本大学,软件工程硕士   2024.07 – 至今
导师:Dr. Ting Dang。研究方向:音频类增量学习。

四川大学,网络空间安全学士   2020.09 – 2024.06

联系方式

邮箱 luosylois@gmail.com  ·  GitHub @LUOSYrrrr  ·  简历(PDF)